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Pass arguments by reference
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@@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "object_properties.h"
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ServerActiveObject* createItemSAO(ServerEnvironment *env, v3f pos,
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const std::string itemstring);
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const std::string &itemstring);
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/*
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LuaEntitySAO needs some internals exposed.
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@@ -37,7 +37,7 @@ class LuaEntitySAO : public ServerActiveObject
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{
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public:
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LuaEntitySAO(ServerEnvironment *env, v3f pos,
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const std::string &name, const std::string &state);
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const std::string &name, const std::string &state);
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~LuaEntitySAO();
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u8 getType() const
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{ return ACTIVEOBJECT_TYPE_LUAENTITY; }
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