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Add animated_image[] formspec element (#9258)
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@@ -38,6 +38,7 @@ class InventoryManager;
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class ISimpleTextureSource;
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class Client;
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class GUIScrollBar;
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class TexturePool;
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typedef enum {
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f_Button,
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@@ -388,6 +389,7 @@ private:
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void parseListRing(parserData* data, const std::string &element);
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void parseCheckbox(parserData* data, const std::string &element);
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void parseImage(parserData* data, const std::string &element);
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void parseAnimatedImage(parserData *data, const std::string &element);
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void parseItemImage(parserData* data, const std::string &element);
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void parseButton(parserData* data, const std::string &element,
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const std::string &typ);
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