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Add shader files to build-trigger paths
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6
.github/workflows/lua.yml
vendored
6
.github/workflows/lua.yml
vendored
@@ -6,12 +6,14 @@ on:
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paths:
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- 'builtin/**.lua'
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- 'games/devtest/**.lua'
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- '.github/workflows/**.yml'
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- 'util/ci/**'
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- '.github/workflows/lua.yml'
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pull_request:
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paths:
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- 'builtin/**.lua'
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- 'games/devtest/**.lua'
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- '.github/workflows/**.yml'
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- 'util/ci/**'
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- '.github/workflows/lua.yml'
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jobs:
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# Note that the integration tests are also run in build.yml, but only when C++ code is changed.
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