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Add shader files to build-trigger paths

This commit is contained in:
sfan5
2025-11-16 19:25:38 +01:00
parent d280d10e29
commit 7da8a1e8a1
2 changed files with 6 additions and 2 deletions

View File

@@ -6,12 +6,14 @@ on:
paths:
- 'builtin/**.lua'
- 'games/devtest/**.lua'
- '.github/workflows/**.yml'
- 'util/ci/**'
- '.github/workflows/lua.yml'
pull_request:
paths:
- 'builtin/**.lua'
- 'games/devtest/**.lua'
- '.github/workflows/**.yml'
- 'util/ci/**'
- '.github/workflows/lua.yml'
jobs:
# Note that the integration tests are also run in build.yml, but only when C++ code is changed.