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	Fix typos and en_US/en_GB inconsistency in files inside doc directory (#12882)
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		| @@ -44,7 +44,7 @@ Any other PNG files will be interpreted as textures. They must have the same | ||||
| names as the textures they are supposed to override. For example, to override | ||||
| the apple texture of Minetest Game, add a PNG file named `default_apple.png`. | ||||
|  | ||||
| The custom textures do not necceessarily require the same size as their | ||||
| The custom textures do not necessarily require the same size as their | ||||
| originals, but this might be required for a few particular textures. When | ||||
| unsure, just test your texture pack in-game. | ||||
|  | ||||
| @@ -204,7 +204,7 @@ Here are targets you can choose from: | ||||
| | special6      | The sixth entry in the special_tiles list         | | ||||
| | inventory     | The inventory texture                             | | ||||
| | wield         | The texture used when held by the player          | | ||||
| | align_world=N | Overrides the "world align" behaviour of tiles ¹  | | ||||
| | align_world=N | Overrides the "world align" behavior of tiles ¹   | | ||||
|  | ||||
| Nodes support all targets, but other items only support 'inventory' | ||||
| and 'wield'. | ||||
|   | ||||
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