mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-10-30 23:15:32 +01:00 
			
		
		
		
	Mgcarpathian: Fix spawn level calculation (#7212)
This commit is contained in:
		| @@ -341,15 +341,15 @@ float MapgenCarpathian::terrainLevelAtPoint(s16 x, s16 z) | ||||
| 
 | ||||
| 		// Rolling hills
 | ||||
| 		float hill_mnt = hilliness * std::pow(n_hills, 2.f); | ||||
| 		float hills = std::pow(hter, 3.f) * hill_mnt; | ||||
| 		float hills = std::pow(std::fabs(hter), 3.f) * hill_mnt; | ||||
| 
 | ||||
| 		// Ridged mountains
 | ||||
| 		float ridge_mnt = hilliness * (1.f - std::fabs(n_ridge_mnt)); | ||||
| 		float ridged_mountains = std::pow(rter, 3.f) * ridge_mnt; | ||||
| 		float ridged_mountains = std::pow(std::fabs(rter), 3.f) * ridge_mnt; | ||||
| 
 | ||||
| 		// Step (terraced) mountains
 | ||||
| 		float step_mnt = hilliness * getSteps(n_step_mnt); | ||||
| 		float step_mountains = std::pow(ster, 3.f) * step_mnt; | ||||
| 		float step_mountains = std::pow(std::fabs(ster), 3.f) * step_mnt; | ||||
| 
 | ||||
| 		// Final terrain level
 | ||||
| 		float mountains = hills + ridged_mountains + step_mountains; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user