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added sand to map generator
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@@ -57,6 +57,9 @@ void initializeMaterialProperties()
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g_material_properties[CONTENT_WOOD].setDiggingProperties("",
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DiggingProperties(true, 1.0, 0));
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g_material_properties[CONTENT_SAND].setDiggingProperties("",
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DiggingProperties(true, 0.5, 0));
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/*
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Add MesePick to everything
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*/
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