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Smooth day-night transitions
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@@ -3604,7 +3604,7 @@ private:
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if(lua_isnumber(L, 3))
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time_of_day = 24000.0 * lua_tonumber(L, 3);
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time_of_day %= 24000;
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u32 dnr = time_to_daynight_ratio(time_of_day);
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u32 dnr = time_to_daynight_ratio(time_of_day, true);
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MapNode n = env->getMap().getNodeNoEx(pos);
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try{
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MapNode n = env->getMap().getNode(pos);
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