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Improve default inventory+wield images of node drawtypes (#9299)
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@@ -174,5 +174,5 @@ public:
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public:
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MapblockMeshGenerator(MeshMakeData *input, MeshCollector *output);
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void generate();
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void renderSingle(content_t node);
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void renderSingle(content_t node, u8 param2 = 0x00);
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};
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