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Minimap as HUD element with API control
Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map
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SmallJoker
parent
3068853e8a
commit
81c66d6efb
@@ -221,4 +221,5 @@ const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
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null_command_factory, // 0x5f
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{ "TOSERVER_SRP_BYTES_S_B", 0, true }, // 0x60
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{ "TOCLIENT_FORMSPEC_PREPEND", 0, true }, // 0x61
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{ "TOCLIENT_MINIMAP_MODES", 0, true }, // 0x62
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};
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