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Biomes: Remove referenced biomes from Decorations on clear
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@@ -229,6 +229,8 @@ public:
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virtual ObjDef *getRaw(u32 index) const;
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virtual ObjDef *setRaw(u32 index, ObjDef *obj);
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size_t getNumObjects() const { return m_objects.size(); }
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ObjDefType getType() const { return m_objtype; }
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INodeDefManager *getNodeDef() const { return m_ndef; }
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u32 validateHandle(ObjDefHandle handle) const;
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