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Fix some "Conditional jump or move depends on uninitialised value(s)" valgrind detections
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@@ -31,7 +31,9 @@ Player::Player():
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touching_ground(false),
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in_water(false),
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in_water_stable(false),
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is_climbing(false),
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swimming_up(false),
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is_frozen(false),
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inventory_backup(NULL),
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craftresult_is_preview(true),
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hp(20),
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