mirror of
https://github.com/luanti-org/luanti.git
synced 2025-11-20 08:25:23 +01:00
Improve luaentity sprite functionality (and add some random stuff)
This commit is contained in:
@@ -219,7 +219,10 @@ public:
|
||||
/* LuaEntitySAO-specific */
|
||||
void setVelocity(v3f velocity);
|
||||
void setAcceleration(v3f acceleration);
|
||||
v3f getAcceleration();
|
||||
void setTextureMod(const std::string &mod);
|
||||
void setSprite(v2s16 p, int num_frames, float framelength,
|
||||
bool select_horiz_by_yawpitch);
|
||||
private:
|
||||
void sendPosition(bool do_interpolate, bool is_movement_end);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user