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Replace old active block random node modifying things with actual ActiveBlockModifiers
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@@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "constants.h"
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#include "voxel.h"
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#include "utility.h" // Needed for UniqueQueue, a member of Map
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#include "modifiedstate.h"
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extern "C" {
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#include "sqlite3.h"
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@@ -236,7 +237,7 @@ public:
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virtual void beginSave() {return;};
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virtual void endSave() {return;};
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virtual void save(bool only_changed){assert(0);};
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virtual void save(ModifiedState save_level){assert(0);};
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// Server implements this.
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// Client leaves it as no-op.
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@@ -396,7 +397,7 @@ public:
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void beginSave();
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void endSave();
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void save(bool only_changed);
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void save(ModifiedState save_level);
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//void loadAll();
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void listAllLoadableBlocks(core::list<v3s16> &dst);
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