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Restructure devtest's unittests and run them in CI (#11859)
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@@ -51,7 +51,7 @@ public:
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const std::string &password);
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/* dynamic media handling */
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u32 allocateDynamicMediaCallback(int f_idx);
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static u32 allocateDynamicMediaCallback(lua_State *L, int f_idx);
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void freeDynamicMediaCallback(u32 token);
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void on_dynamic_media_added(u32 token, const char *playername);
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