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Directional fog + horizon colors, based on sun & moon positions at sunrise / sunset
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@@ -1318,7 +1318,7 @@ void the_game(
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*/
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Sky *sky = NULL;
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sky = new Sky(smgr->getRootSceneNode(), smgr, -1);
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sky = new Sky(smgr->getRootSceneNode(), smgr, -1, client.getEnv().getLocalPlayer());
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/*
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A copy of the local inventory
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