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Add the option to bind to a specific address
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@@ -177,7 +177,7 @@ public:
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bool simple_singleplayer_mode
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);
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~Server();
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void start(unsigned short port);
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void start(Address bind_addr);
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void stop();
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// This is mainly a way to pass the time to the server.
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// Actual processing is done in an another thread.
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