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Add player:set_sky() with simple skybox support
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@@ -133,7 +133,8 @@ enum ClientEventType
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CE_DELETE_PARTICLESPAWNER,
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CE_HUDADD,
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CE_HUDRM,
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CE_HUDCHANGE
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CE_HUDCHANGE,
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CE_SET_SKY,
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};
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struct ClientEvent
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@@ -217,6 +218,11 @@ struct ClientEvent
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u32 data;
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v3f *v3fdata;
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} hudchange;
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struct{
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video::SColor *bgcolor;
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std::string *type;
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std::vector<std::string> *params;
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} set_sky;
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};
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};
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