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Add get and set functions for the nametag color
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@@ -240,6 +240,12 @@ private:
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// set_eye_offset(self, v3f first pv, v3f third pv)
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static int l_set_eye_offset(lua_State *L);
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// set_nametag_color(self, color)
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static int l_set_nametag_color(lua_State *L);
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// get_nametag_color(self)
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static int l_get_nametag_color(lua_State *L);
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public:
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ObjectRef(ServerActiveObject *object);
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