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Turn item metadata into a key-value store while keeping compatibility to the old interface via the empty string field
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62
src/itemstackmetadata.h
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62
src/itemstackmetadata.h
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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef ITEMSTACKMETADATA_HEADER
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#define ITEMSTACKMETADATA_HEADER
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#include "irr_v3d.h"
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#include <iostream>
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#include <vector>
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#include "util/string.h"
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/*
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ItemStackMetadata stores arbitary amounts of data for items as a key-value store.
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*/
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class Inventory;
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class IItemDefManager;
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class ItemStackMetadata
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{
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public:
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ItemStackMetadata():
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m_stringvars()
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{
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};
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~ItemStackMetadata(){};
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std::string serialize() const;
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void deSerialize(std::string &in);
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void clear();
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bool isEmpty() const;
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// Generic key/value store
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std::string getString(const std::string &name, unsigned short recursion = 0) const;
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void setString(const std::string &name, const std::string &var);
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// Support variable names in values
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std::string resolveString(const std::string &str, unsigned short recursion = 0) const;
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StringMap getStrings(){
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return m_stringvars;
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};
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private:
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StringMap m_stringvars;
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};
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#endif
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