mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-18 02:45:21 +02:00
Rename minetest.*
to core.*
in devtest
This commit is contained in:
@@ -18,7 +18,7 @@ local phasearmor = {
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}
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local max_phase = 12
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minetest.register_entity("testentities:armorball", {
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core.register_entity("testentities:armorball", {
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initial_properties = {
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hp_max = 20,
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physical = false,
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@@ -33,7 +33,7 @@ minetest.register_entity("testentities:armorball", {
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_phase = 7,
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on_activate = function(self, staticdata)
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minetest.log("action", "[testentities] armorball.on_activate")
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core.log("action", "[testentities] armorball.on_activate")
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self.object:set_armor_groups(phasearmor[self._phase])
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self.object:set_sprite({x=0, y=self._phase})
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end,
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@@ -56,6 +56,6 @@ minetest.register_entity("testentities:armorball", {
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if not name then
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return
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end
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minetest.chat_send_player(name, "time_from_last_punch="..string.format("%.3f", time_from_last_punch).."; damage="..tostring(damage))
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core.chat_send_player(name, "time_from_last_punch="..string.format("%.3f", time_from_last_punch).."; damage="..tostring(damage))
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end,
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})
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@@ -1,5 +1,5 @@
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dofile(minetest.get_modpath("testentities").."/visuals.lua")
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dofile(minetest.get_modpath("testentities").."/observers.lua")
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dofile(minetest.get_modpath("testentities").."/selectionbox.lua")
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dofile(minetest.get_modpath("testentities").."/armor.lua")
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dofile(minetest.get_modpath("testentities").."/pointable.lua")
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dofile(core.get_modpath("testentities").."/visuals.lua")
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dofile(core.get_modpath("testentities").."/observers.lua")
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dofile(core.get_modpath("testentities").."/selectionbox.lua")
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dofile(core.get_modpath("testentities").."/armor.lua")
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dofile(core.get_modpath("testentities").."/pointable.lua")
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@@ -1,13 +1,13 @@
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local function player_names_excluding(exclude_player_name)
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local player_names = {}
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for _, player in ipairs(minetest.get_connected_players()) do
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for _, player in ipairs(core.get_connected_players()) do
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player_names[player:get_player_name()] = true
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end
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player_names[exclude_player_name] = nil
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return player_names
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end
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minetest.register_entity("testentities:observable", {
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core.register_entity("testentities:observable", {
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initial_properties = {
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visual = "sprite",
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textures = { "testentities_sprite.png" },
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@@ -3,7 +3,7 @@
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-- Register wrapper for compactness
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local function register_pointable_testentity(name, pointable)
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local texture = "testnodes_"..name..".png"
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minetest.register_entity("testentities:"..name, {
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core.register_entity("testentities:"..name, {
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initial_properties = {
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visual = "cube",
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visual_size = {x = 0.6, y = 0.6, z = 0.6},
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@@ -12,7 +12,7 @@ end
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local active_selectionbox_entities = 0 -- count active entities
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minetest.register_entity("testentities:selectionbox", {
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core.register_entity("testentities:selectionbox", {
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initial_properties = {
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visual = "cube",
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infotext = "Punch to randomize rotation, rightclick to toggle rotation"
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@@ -45,16 +45,16 @@ minetest.register_entity("testentities:selectionbox", {
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})
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local hud_ids = {}
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minetest.register_globalstep(function()
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core.register_globalstep(function()
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if active_selectionbox_entities == 0 then
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return
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end
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for _, player in pairs(minetest.get_connected_players()) do
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for _, player in pairs(core.get_connected_players()) do
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local offset = player:get_eye_offset()
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offset.y = offset.y + player:get_properties().eye_height
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local pos1 = vector.add(player:get_pos(), offset)
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local raycast = minetest.raycast(pos1, vector.add(pos1, vector.multiply(player:get_look_dir(), 10)), true, false)
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local raycast = core.raycast(pos1, vector.add(pos1, vector.multiply(player:get_look_dir(), 10)), true, false)
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local pointed_thing = raycast()
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if pointed_thing.ref == player then
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pointed_thing = raycast()
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@@ -73,13 +73,13 @@ minetest.register_globalstep(function()
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alignment = {x=0, y=0},
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})
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local shade = math.random(0, 0xFF)
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minetest.add_particle({
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core.add_particle({
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-- Random shade of red for the intersection point
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texture = color(0x10000 * shade),
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pos = pointed_thing.intersection_point,
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size = 0.1
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})
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minetest.add_particle({
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core.add_particle({
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-- Same shade of green for the corresponding intersection normal
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texture = color(0x100 * shade),
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pos = vector.add(pointed_thing.intersection_point, pointed_thing.intersection_normal * 0.1),
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@@ -1,13 +1,13 @@
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-- Minimal test entities to test visuals
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minetest.register_entity("testentities:sprite", {
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core.register_entity("testentities:sprite", {
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initial_properties = {
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visual = "sprite",
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textures = { "testentities_sprite.png" },
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},
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})
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minetest.register_entity("testentities:upright_sprite", {
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core.register_entity("testentities:upright_sprite", {
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initial_properties = {
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visual = "upright_sprite",
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textures = {
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@@ -17,7 +17,7 @@ minetest.register_entity("testentities:upright_sprite", {
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},
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})
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minetest.register_entity("testentities:cube", {
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core.register_entity("testentities:cube", {
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initial_properties = {
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visual = "cube",
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textures = {
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@@ -31,21 +31,21 @@ minetest.register_entity("testentities:cube", {
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},
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})
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minetest.register_entity("testentities:item", {
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core.register_entity("testentities:item", {
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initial_properties = {
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visual = "item",
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wield_item = "testnodes:normal",
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},
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})
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minetest.register_entity("testentities:wielditem", {
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core.register_entity("testentities:wielditem", {
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initial_properties = {
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visual = "wielditem",
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wield_item = "testnodes:normal",
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},
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})
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minetest.register_entity("testentities:mesh", {
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core.register_entity("testentities:mesh", {
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initial_properties = {
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visual = "mesh",
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mesh = "testnodes_pyramid.obj",
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@@ -55,7 +55,7 @@ minetest.register_entity("testentities:mesh", {
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},
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})
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minetest.register_entity("testentities:mesh_unshaded", {
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core.register_entity("testentities:mesh_unshaded", {
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initial_properties = {
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visual = "mesh",
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mesh = "testnodes_pyramid.obj",
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@@ -66,7 +66,7 @@ minetest.register_entity("testentities:mesh_unshaded", {
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},
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})
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minetest.register_entity("testentities:sam", {
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core.register_entity("testentities:sam", {
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initial_properties = {
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visual = "mesh",
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mesh = "testentities_sam.b3d",
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@@ -82,7 +82,7 @@ minetest.register_entity("testentities:sam", {
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-- Advanced visual tests
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-- An entity for testing animated and yaw-modulated sprites
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minetest.register_entity("testentities:yawsprite", {
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core.register_entity("testentities:yawsprite", {
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initial_properties = {
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selectionbox = {-0.3, -0.5, -0.3, 0.3, 0.3, 0.3},
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visual = "sprite",
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@@ -97,7 +97,7 @@ minetest.register_entity("testentities:yawsprite", {
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})
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-- An entity for testing animated upright sprites
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minetest.register_entity("testentities:upright_animated", {
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core.register_entity("testentities:upright_animated", {
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initial_properties = {
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visual = "upright_sprite",
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textures = {"testnodes_anim.png"},
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@@ -108,7 +108,7 @@ minetest.register_entity("testentities:upright_animated", {
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end,
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})
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minetest.register_entity("testentities:nametag", {
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core.register_entity("testentities:nametag", {
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initial_properties = {
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visual = "sprite",
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textures = { "testentities_sprite.png" },
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@@ -116,7 +116,7 @@ minetest.register_entity("testentities:nametag", {
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on_activate = function(self, staticdata)
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if staticdata ~= "" then
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local data = minetest.deserialize(staticdata)
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local data = core.deserialize(staticdata)
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self.color = data.color
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self.bgcolor = data.bgcolor
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else
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@@ -145,6 +145,6 @@ minetest.register_entity("testentities:nametag", {
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end,
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get_staticdata = function(self)
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return minetest.serialize({ color = self.color, bgcolor = self.bgcolor })
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return core.serialize({ color = self.color, bgcolor = self.bgcolor })
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end,
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})
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