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Move player collisionbox to player class

This commit is contained in:
sapier
2013-04-17 00:15:53 +02:00
committed by PilzAdam
parent 386108f982
commit 88ffb3f73b
4 changed files with 15 additions and 19 deletions

View File

@@ -1472,6 +1472,11 @@ std::string PlayerSAO::getPropertyPacket()
}
bool PlayerSAO::getCollisionBox(aabb3f *toset) {
//player collision handling is already done clientside no need to do it twice
return false;
//update collision box
*toset = m_player->getCollisionbox();
toset->MinEdge += m_base_position;
toset->MaxEdge += m_base_position;
return true;
}