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Move PlayerSAO to dedicated files
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@@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "common/c_types.h"
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#include "nodedef.h"
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#include "object_properties.h"
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#include "content_sao.h"
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#include "cpp_api/s_node.h"
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#include "lua_api/l_object.h"
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#include "lua_api/l_item.h"
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@@ -29,10 +28,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "server.h"
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#include "log.h"
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#include "tool.h"
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#include "server/serveractiveobject.h"
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#include "porting.h"
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#include "mapgen/mg_schematic.h"
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#include "noise.h"
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#include "server/player_sao.h"
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#include "util/pointedthing.h"
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#include "debug.h" // For FATAL_ERROR
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#include <json/json.h>
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