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Add a default direction light for shadows
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@@ -4212,8 +4212,6 @@ void Game::updateShadows()
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v3f sun_pos = light * offset_constant;
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if (shadow->getDirectionalLightCount() == 0)
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shadow->addDirectionalLight();
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shadow->getDirectionalLight().setDirection(sun_pos);
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shadow->setTimeOfDay(in_timeofday);
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