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Use integers instead of float values
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@@ -322,7 +322,7 @@ public:
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inline Address getPeerAddress(u16 peer_id)
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{ return m_con.GetPeerAddress(peer_id); }
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bool setLocalPlayerAnimations(Player *player, v2f animation_frames[4], f32 frame_speed);
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bool setLocalPlayerAnimations(Player *player, v2s32 animation_frames[4], f32 frame_speed);
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bool setPlayerEyeOffset(Player *player, v3f first, v3f third);
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bool setSky(Player *player, const video::SColor &bgcolor,
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@@ -364,7 +364,7 @@ private:
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void SendPlayerHP(u16 peer_id);
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void SendPlayerBreath(u16 peer_id);
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void SendMovePlayer(u16 peer_id);
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void SendLocalPlayerAnimations(u16 peer_id, v2f animation_frames[4], f32 animation_speed);
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void SendLocalPlayerAnimations(u16 peer_id, v2s32 animation_frames[4], f32 animation_speed);
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void SendEyeOffset(u16 peer_id, v3f first, v3f third);
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void SendPlayerPrivileges(u16 peer_id);
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void SendPlayerInventoryFormspec(u16 peer_id);
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