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Reduce number of recursively included headers
This should improve compilation speed. Things changed: * Prefer forward-declarations in headers. * Move header-includes out of headers if possible. * Move some functions definitions out of headers. * Put some member variables into unique_ptrs (see Client).
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@@ -29,6 +29,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "client/client.h"
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#include "client/clientmap.h"
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#include "profiler.h"
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#include "EShaderTypes.h"
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#include "IGPUProgrammingServices.h"
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#include "IMaterialRenderer.h"
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ShadowRenderer::ShadowRenderer(IrrlichtDevice *device, Client *client) :
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m_smgr(device->getSceneManager()), m_driver(device->getVideoDriver()),
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