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Reduce number of recursively included headers
This should improve compilation speed. Things changed: * Prefer forward-declarations in headers. * Move header-includes out of headers if possible. * Move some functions definitions out of headers. * Put some member variables into unique_ptrs (see Client).
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@@ -35,8 +35,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <atomic>
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#include <mutex>
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#include "irr_v3d.h"
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#include "network/networkprotocol.h" // for AccessDeniedCode
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#include "util/basic_macros.h"
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#include "line3d.h"
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class IGameDef;
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class Map;
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