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Reduce number of recursively included headers
This should improve compilation speed. Things changed: * Prefer forward-declarations in headers. * Move header-includes out of headers if possible. * Move some functions definitions out of headers. * Put some member variables into unique_ptrs (see Client).
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@@ -20,19 +20,19 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#include "util/pointedthing.h"
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#include "cpp_api/s_base.h"
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#include "mapnode.h"
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#include "itemdef.h"
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#include "util/string.h"
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#include "util/pointedthing.h"
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#include "lua_api/l_item.h"
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#ifdef _CRT_MSVCP_CURRENT
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#include <cstdint>
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#endif
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class ClientEnvironment;
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struct ItemStack;
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class Inventory;
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struct ItemDefinition;
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class ScriptApiClient : virtual public ScriptApiBase
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{
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