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Add an option to disable object <-> object collision for Lua entities
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@@ -1812,6 +1812,7 @@ Object Properties
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{
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hp_max = 1,
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physical = true,
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collide_with_objects = true, -- collide with other objects if physical=true
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weight = 5,
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collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
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visual = "cube"/"sprite"/"upright_sprite"/"mesh",
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