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Fix the documentation of InvRef:get_lists() and clean up code (#12150)
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@@ -55,6 +55,7 @@ struct ObjectProperties;
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struct SimpleSoundSpec;
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struct ServerSoundParams;
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class Inventory;
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class InventoryList;
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struct NodeBox;
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struct ContentFeatures;
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struct TileDef;
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@@ -120,8 +121,9 @@ void push_object_properties (lua_State *L,
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ObjectProperties *prop);
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void push_inventory_list (lua_State *L,
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Inventory *inv,
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const char *name);
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const InventoryList &invlist);
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void push_inventory_lists (lua_State *L,
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const Inventory &inv);
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void read_inventory_list (lua_State *L, int tableindex,
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Inventory *inv, const char *name,
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Server *srv, int forcesize=-1);
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