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Add luacheck to check builtin (#7895)
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@@ -1,8 +1,7 @@
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-- cache setting
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local enable_damage = core.settings:get_bool("enable_damage")
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local health_bar_definition =
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{
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local health_bar_definition = {
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hud_elem_type = "statbar",
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position = { x=0.5, y=1 },
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text = "heart.png",
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@@ -12,8 +11,7 @@ local health_bar_definition =
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offset = { x=(-10*24)-25, y=-(48+24+16)},
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}
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local breath_bar_definition =
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{
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local breath_bar_definition = {
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hud_elem_type = "statbar",
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position = { x=0.5, y=1 },
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text = "bubble.png",
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@@ -30,8 +28,8 @@ local function scaleToDefault(player, field)
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local current = player["get_" .. field](player)
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local nominal = core["PLAYER_MAX_".. field:upper() .. "_DEFAULT"]
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local max_display = math.max(nominal,
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math.max(player:get_properties()[field .. "_max"], current))
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return current / max_display * nominal
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math.max(player:get_properties()[field .. "_max"], current))
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return current / max_display * nominal
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end
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local function update_builtin_statbars(player)
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@@ -53,8 +51,8 @@ local function update_builtin_statbars(player)
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local immortal = player:get_armor_groups().immortal == 1
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if flags.healthbar and enable_damage and not immortal then
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local number = scaleToDefault(player, "hp")
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if hud.id_healthbar == nil then
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local hud_def = table.copy(health_bar_definition)
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if hud.id_healthbar == nil then
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local hud_def = table.copy(health_bar_definition)
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hud_def.number = number
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hud.id_healthbar = player:hud_add(hud_def)
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else
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@@ -70,7 +68,7 @@ local function update_builtin_statbars(player)
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player:get_breath() < breath_max then
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local number = 2 * scaleToDefault(player, "breath")
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if hud.id_breathbar == nil then
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local hud_def = table.copy(breath_bar_definition)
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local hud_def = table.copy(breath_bar_definition)
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hud_def.number = number
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hud.id_breathbar = player:hud_add(hud_def)
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else
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@@ -125,14 +123,14 @@ local function player_event_handler(player,eventname)
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return false
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end
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function core.hud_replace_builtin(name, definition)
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function core.hud_replace_builtin(hud_name, definition)
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if type(definition) ~= "table" or
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definition.hud_elem_type ~= "statbar" then
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return false
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end
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if name == "health" then
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if hud_name == "health" then
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health_bar_definition = definition
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for name, ids in pairs(hud_ids) do
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@@ -146,7 +144,7 @@ function core.hud_replace_builtin(name, definition)
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return true
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end
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if name == "breath" then
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if hud_name == "breath" then
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breath_bar_definition = definition
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for name, ids in pairs(hud_ids) do
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