mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-18 18:55:29 +02:00
New physics overrides (#11465)
This commit is contained in:
@@ -106,6 +106,14 @@ struct PlayerPhysicsOverride
|
||||
bool sneak_glitch = false;
|
||||
// "Temporary" option for old move code
|
||||
bool new_move = true;
|
||||
|
||||
float speed_climb = 1.f;
|
||||
float speed_crouch = 1.f;
|
||||
float liquid_fluidity = 1.f;
|
||||
float liquid_fluidity_smooth = 1.f;
|
||||
float liquid_sink = 1.f;
|
||||
float acceleration_default = 1.f;
|
||||
float acceleration_air = 1.f;
|
||||
};
|
||||
|
||||
struct PlayerSettings
|
||||
|
Reference in New Issue
Block a user