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Fix some typos in docs (#14921)
--------- Co-authored-by: Lars Mueller <appgurulars@gmx.de>
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@@ -898,7 +898,7 @@ It can be created via `Raycast(pos1, pos2, objects, liquids)` or
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"node1",
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"node2"
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},
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post_effect_color = Color, -- Color overlayed on the screen when the player is in the node
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post_effect_color = Color, -- Color overlaid on the screen when the player is in the node
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leveled = number, -- Max level for node
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sunlight_propogates = bool, -- Whether light passes through the block
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light_source = number, -- Light emitted by the block
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