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Add core.get_dir_list
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@@ -31,8 +31,8 @@ core.start()
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core.close()
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Filesystem:
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core.get_scriptdir()
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^ returns directory of script
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core.get_builtin_path()
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^ returns path to builtin root
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core.get_modpath() (possible in async calls)
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^ returns path to global modpath
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core.get_modstore_details(modid) (possible in async calls)
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@@ -59,10 +59,6 @@ core.get_gamepath() (possible in async calls)
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^ returns path to global gamepath
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core.get_texturepath() (possible in async calls)
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^ returns path to default textures
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core.get_dirlist(path,onlydirs) (possible in async calls)
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^ path to get subdirs from
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^ onlydirs should result contain only dirs?
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^ returns list of folders within path
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core.create_dir(absolute_path) (possible in async calls)
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^ absolute_path to directory to create (needs to be absolute)
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^ returns true/false
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