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mirror of https://github.com/luanti-org/luanti.git synced 2025-10-13 00:25:19 +02:00

Move NodeShaderConstantSetter to game.cpp

This commit is contained in:
sfan5
2025-04-18 10:09:00 +02:00
parent f3c2bbfb48
commit 900cf896db
3 changed files with 107 additions and 106 deletions

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@@ -514,6 +514,9 @@ void ShadowRenderer::mixShadowsQuad()
* Shaders system with custom IShaderConstantSetCallBack without messing up the
* code too much. If anyone knows how to integrate this with the standard MT
* shaders, please feel free to change it.
*
* TODO: as of now (2025) it should be possible to hook these up to the normal
* shader system.
*/
void ShadowRenderer::createShaders()