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Pass clang-format on various cpp/header files (#5559)
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@@ -58,7 +58,7 @@ public:
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*/
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virtual void step(f32 dtime) = 0;
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virtual Map & getMap() = 0;
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virtual Map &getMap() = 0;
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u32 getDayNightRatio();
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@@ -78,7 +78,7 @@ public:
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// counter used internally when triggering ABMs
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u32 m_added_objects;
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IGameDef* getGameDef() { return m_gamedef; }
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IGameDef *getGameDef() { return m_gamedef; }
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protected:
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GenericAtomic<float> m_time_of_day_speed;
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@@ -117,6 +117,7 @@ protected:
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float m_cache_nodetimer_interval;
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IGameDef *m_gamedef;
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private:
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Mutex m_time_lock;
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@@ -124,4 +125,3 @@ private:
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};
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#endif
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