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Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs

This commit is contained in:
paramat
2014-10-16 12:45:55 +01:00
committed by RealBadAngel
parent d0be27415e
commit 92981b2fee
8 changed files with 629 additions and 3 deletions

View File

@@ -306,7 +306,6 @@ float noise3d_perlin_abs(float x, float y, float z, int seed,
}
// -1->0, 0->1, 1->0
float contour(float v)
{
v = fabs(v);
@@ -653,3 +652,4 @@ void Noise::transformNoiseMap()
i++;
}
}