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moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
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@@ -55,8 +55,8 @@ public:
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virtual void serializeBody(std::ostream &os);
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virtual std::string infoText();
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virtual Inventory* getInventory() {return m_inventory;}
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virtual bool nodeRemovalDisabled();
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virtual std::string getInventoryDrawSpecString();
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private:
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Inventory *m_inventory;
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@@ -76,6 +76,7 @@ public:
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virtual Inventory* getInventory() {return m_inventory;}
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virtual void inventoryModified();
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virtual bool step(float dtime);
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virtual std::string getInventoryDrawSpecString();
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private:
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Inventory *m_inventory;
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