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moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
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@@ -335,6 +335,9 @@ Misc. stuff:
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- Finish the ActiveBlockModifier stuff and use it for something
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- Move mineral to param2, increment map serialization version, add conversion
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TODO: Create a common interface-whatever-thing to implement custom
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special blocks with an inventory menu
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Making it more portable:
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------------------------
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