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Clean up unused Forward Declarations (#16324)
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@@ -11,28 +11,16 @@
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#include "SColor.h"
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#include "ESceneNodeTypes.h"
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struct SKeyMap;
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struct SEvent;
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namespace io
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{
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class IReadFile;
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class IWriteFile;
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class IFileSystem;
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} // end namespace io
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namespace gui
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{
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class IGUIFont;
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class IGUIEnvironment;
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} // end namespace gui
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namespace video
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{
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class IVideoDriver;
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class SMaterial;
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class IImage;
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class ITexture;
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} // end namespace video
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namespace scene
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@@ -89,14 +77,12 @@ class ICameraSceneNode;
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class IDummyTransformationSceneNode;
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class IMesh;
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class SkinnedMesh;
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class IMeshBuffer;
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class IMeshCache;
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class ISceneCollisionManager;
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class IMeshLoader;
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class IMeshManipulator;
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class IMeshSceneNode;
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class ISceneNode;
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class ISceneNodeFactory;
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//! The Scene Manager manages scene nodes, mesh resources, cameras and all the other stuff.
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/** All Scene nodes can be created only here.
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