mirror of
https://github.com/luanti-org/luanti.git
synced 2025-11-28 03:45:24 +01:00
Clean up and tweak build system
* Combine client and server man pages.
* Update unit test options and available databases in man page.
* Add `--worldname` to man page.
* Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
* Disable server build by default on all operating systems.
* Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
* Enable LevelDB, Redis, and FreeType detection by default.
* Remove the `VERSION_PATCH_ORIG` hack.
* Add option to search for and use system JSONCPP.
* Remove broken LuaJIT version detection.
* Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
* Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
* Clean up style of CMake files.
This commit is contained in:
@@ -3,3 +3,4 @@ set(client_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/tile.cpp
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PARENT_SCOPE
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)
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@@ -94,7 +94,7 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
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return false;
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}
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porting::setXorgClassHint(video_driver->getExposedVideoData(), "Minetest");
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porting::setXorgClassHint(video_driver->getExposedVideoData(), PROJECT_NAME);
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/*
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This changes the minimum allowed number of vertices in a VBO.
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@@ -170,7 +170,7 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
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{
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// Set the window caption
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const wchar_t *text = wgettext("Main Menu");
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device->setWindowCaption((std::wstring(L"Minetest [") + text + L"]").c_str());
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device->setWindowCaption((narrow_to_wide(PROJECT_NAME) + L" [" + text + L"]").c_str());
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delete[] text;
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try { // This is used for catching disconnects
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