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strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h; clean up defaultsettings.cpp and minetest.conf.example

This commit is contained in:
Perttu Ahola
2011-10-15 15:02:28 +03:00
parent 74febd5c31
commit 94dfececf6
5 changed files with 32 additions and 16 deletions

View File

@@ -109,27 +109,33 @@ screenH# = 600
#
# Map directory (everything in the world is stored here)
#map-#dir = /custom/map
#map-dir = /custom/map
# Message of the Day
#motd = Welcome to this awesome Minetest server!
# Maximum number of players connected simultaneously
#max_users = 20
# Set to false to allow old clients to connect
#strict_protocol_version_checking = true
# Set to true to enable creative mode (unlimited inventory)
#creative_mode = false
# Enable players getting damage and dying
#enable_damage = false
# A chosen map seed for a new map, leave empty for random
#fixed_map_seed =
# Gives some stuff to players at the beginning
#give_initial_stuff = false
# New users need to input this password
#default_password =
# Available privileges: build, teleport, settime, privs, shout
#default_privs = build, shout
# Set to true to enable experimental features or stuff that is tested
# (varies from version to version, usually not useful at all)
#enable_experimental = false
# Profiler data print interval. #0 = disable.
#profiler_print_interval = 0
#enable_mapgen_debug_info = false
# Player and object positions are sent at intervals specified by this
#objectdata_interval = 0.2
#active_object_range = 2
#active_object_send_range_blocks = 3
#active_block_range = 5
#max_simultaneous_block_sends_per_client = 2
#max_simultaneous_block_sends_server_total = 8
#max_block_send_distance = 8
@@ -140,4 +146,7 @@ screenH# = 600
#server_unload_unused_data_timeout = 60
#server_map_save_interval = 60
#full_block_send_enable_min_time_from_building = 2.0
# Set to true to enable experimental features or stuff that is tested
# (varies from version to version, usually not useful at all)
#enable_experimental = false