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Fix rotation of attached particlespawner
Co-authored-by: ANAND <ClobberXD@gmail.com>
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@@ -144,8 +144,7 @@ public:
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private:
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void spawnParticle(ClientEnvironment *env, float radius,
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bool is_attached, const v3f &attached_pos,
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float attached_yaw);
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const core::matrix4 *attached_absolute_pos_rot_matrix);
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ParticleManager *m_particlemanager;
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float m_time;
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