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Add support for glObjectLabel to aid debugging

This commit is contained in:
sfan5
2024-12-29 19:24:33 +01:00
parent d2004d32f6
commit 9554e3d43a
9 changed files with 56 additions and 12 deletions

View File

@@ -124,6 +124,9 @@ void COpenGLES2Driver::initFeatures()
AnisotropicFilterSupported = queryExtension("GL_EXT_texture_filter_anisotropic");
BlendMinMaxSupported = (Version.Major >= 3) || FeatureAvailable[IRR_GL_EXT_blend_minmax];
TextureMultisampleSupported = isVersionAtLeast(3, 1);
KHRDebugSupported = queryExtension("GL_KHR_debug");
if (KHRDebugSupported)
MaxLabelLength = GetInteger(GL.MAX_LABEL_LENGTH);
// COGLESCoreExtensionHandler::Feature
static_assert(MATERIAL_MAX_TEXTURES <= 8, "Only up to 8 textures are guaranteed");