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ServerEnvironment::loadDefaultMeta: Loading default meta is only possible for ServerEnv itself
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@@ -232,9 +232,6 @@ public:
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*/
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void saveMeta();
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void loadMeta();
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// to be called instead of loadMeta if
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// env_meta.txt doesn't exist (e.g. new world)
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void loadDefaultMeta();
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u32 addParticleSpawner(float exptime);
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u32 addParticleSpawner(float exptime, u16 attached_id);
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@@ -371,6 +368,11 @@ public:
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const Settings &cmd_args);
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private:
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/**
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* called if env_meta.txt doesn't exist (e.g. new world)
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*/
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void loadDefaultMeta();
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static PlayerDatabase *openPlayerDatabase(const std::string &name,
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const std::string &savedir, const Settings &conf);
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/*
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