mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-13 08:35:20 +02:00
Fix black tree leaves, reduce above-ground cave shadows
This commit is contained in:
@@ -241,8 +241,7 @@ void Mapgen::updateLiquid(UniqueQueue<v3s16> *trans_liquid, v3s16 nmin, v3s16 nm
|
||||
|
||||
void Mapgen::setLighting(v3s16 nmin, v3s16 nmax, u8 light) {
|
||||
ScopeProfiler sp(g_profiler, "EmergeThread: mapgen lighting update", SPT_AVG);
|
||||
VoxelArea a(nmin - v3s16(1,0,1) * MAP_BLOCKSIZE,
|
||||
nmax + v3s16(1,0,1) * MAP_BLOCKSIZE);
|
||||
VoxelArea a(nmin, nmax);
|
||||
|
||||
for (int z = a.MinEdge.Z; z <= a.MaxEdge.Z; z++) {
|
||||
for (int y = a.MinEdge.Y; y <= a.MaxEdge.Y; y++) {
|
||||
@@ -278,8 +277,7 @@ void Mapgen::lightSpread(VoxelArea &a, v3s16 p, u8 light) {
|
||||
|
||||
|
||||
void Mapgen::calcLighting(v3s16 nmin, v3s16 nmax) {
|
||||
VoxelArea a(nmin - v3s16(1,0,1) * MAP_BLOCKSIZE,
|
||||
nmax + v3s16(1,0,1) * MAP_BLOCKSIZE);
|
||||
VoxelArea a(nmin, nmax);
|
||||
bool block_is_underground = (water_level >= nmax.Y);
|
||||
|
||||
ScopeProfiler sp(g_profiler, "EmergeThread: mapgen lighting update", SPT_AVG);
|
||||
@@ -342,9 +340,7 @@ void Mapgen::calcLighting(v3s16 nmin, v3s16 nmax) {
|
||||
|
||||
void Mapgen::calcLightingOld(v3s16 nmin, v3s16 nmax) {
|
||||
enum LightBank banks[2] = {LIGHTBANK_DAY, LIGHTBANK_NIGHT};
|
||||
|
||||
VoxelArea a(nmin - v3s16(1,0,1) * MAP_BLOCKSIZE,
|
||||
nmax + v3s16(1,0,1) * MAP_BLOCKSIZE);
|
||||
VoxelArea a(nmin, nmax);
|
||||
bool block_is_underground = (water_level > nmax.Y);
|
||||
bool sunlight = !block_is_underground;
|
||||
|
||||
|
Reference in New Issue
Block a user