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Leveled nodebox
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@@ -389,6 +389,8 @@ ContentFeatures read_content_features(lua_State *L, int index)
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// the slowest possible
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f.liquid_viscosity = getintfield_default(L, index,
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"liquid_viscosity", f.liquid_viscosity);
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f.leveled = getintfield_default(L, index, "leveled", f.leveled);
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getboolfield(L, index, "liquid_renewable", f.liquid_renewable);
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getboolfield(L, index, "drowning", f.drowning);
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// Amount of light the node emits
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@@ -50,6 +50,7 @@ struct EnumString ScriptApiNode::es_ContentParamType2[] =
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{CPT2_FLOWINGLIQUID, "flowingliquid"},
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{CPT2_FACEDIR, "facedir"},
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{CPT2_WALLMOUNTED, "wallmounted"},
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{CPT2_LEVELED, "leveled"},
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{0, NULL},
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};
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@@ -73,6 +74,7 @@ struct EnumString ScriptApiNode::es_NodeBoxType[] =
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{NODEBOX_REGULAR, "regular"},
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{NODEBOX_FIXED, "fixed"},
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{NODEBOX_WALLMOUNTED, "wallmounted"},
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{NODEBOX_LEVELED, "leveled"},
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{0, NULL},
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};
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