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Fix issue #2441: crash on respawn, since a conversion std::list to std::vector on Environment.cpp
* Also change some std::list to std::vector for ClientMap::renderMap * Remove disabled code in ClientMap::renderMap, disabled since a long time
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@@ -91,7 +91,7 @@ public:
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private:
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u32 m_notify_on;
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std::set<u32> *m_notify_on_deco_ids;
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std::list<GenNotifyEvent> m_notify_events;
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std::vector<GenNotifyEvent> m_notify_events;
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};
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struct MapgenSpecificParams {
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