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Fix issue #2441: crash on respawn, since a conversion std::list to std::vector on Environment.cpp

* Also change some std::list to std::vector for ClientMap::renderMap
* Remove disabled code in ClientMap::renderMap, disabled since a long time
This commit is contained in:
Loic Blot
2015-03-05 15:34:39 +01:00
parent 0d1eedcccc
commit 9749d9fee6
7 changed files with 35 additions and 84 deletions

View File

@@ -309,7 +309,7 @@ struct NodeResolveInfo {
resolver = nr;
}
std::list<std::string> nodenames;
std::vector<std::string> nodenames;
std::list<NodeListInfo> nodelistinfo;
NodeResolver *resolver;
};