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Added key configuration in the configuration file.

This commit is contained in:
Perttu Ahola
2011-05-14 15:43:26 +03:00
parent 0674db4a6b
commit 974c5cc08c
8 changed files with 280 additions and 25 deletions

View File

@@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "guiInventoryMenu.h"
#include "constants.h"
#include "keycode.h"
void drawInventoryItem(video::IVideoDriver *driver,
gui::IGUIFont *font,
@@ -293,7 +294,7 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
quitMenu();
return true;
}
if(event.KeyInput.Key==KEY_KEY_I && event.KeyInput.PressedDown)
if(event.KeyInput.Key==getKeySetting("keymap_inventory") && event.KeyInput.PressedDown)
{
quitMenu();
return true;