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Add on_secondary_use when right clicking an item in the air
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@@ -1653,6 +1653,23 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
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}
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} // action == 4
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/*
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5: rightclick air
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*/
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else if (action == 5) {
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ItemStack item = playersao->getWieldedItem();
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actionstream << player->getName() << " activates "
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<< item.name << std::endl;
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if (m_script->item_OnSecondaryUse(
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item, playersao)) {
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if( playersao->setWieldedItem(item)) {
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SendInventory(playersao);
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}
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}
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}
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/*
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